Human CR 3
XP 800
Any Medium Humanoid
Warrior level 3 (skill points 9) Light Horse
Barbarian level 1 (skill points 5) Animal Handler
Init +2; Senses ; Perception +3
XP 800
Any Medium Humanoid
Warrior level 3 (skill points 9) Light Horse
Barbarian level 1 (skill points 5) Animal Handler
Init +2; Senses ; Perception +3
DEFENSE
AC 14, Touch 12, flat footed 12 (+ Leather, + Shield, none)
(+2 Dex, +2 armour)
hp 30 (0d8+3d10+1d12+4+3);
Fort +6, Ref +3, Will +2
(+2 Dex, +2 armour)
hp 30 (0d8+3d10+1d12+4+3);
Fort +6, Ref +3, Will +2
OFFENSE
Speed 40
Melee
Single Attack Longspear +6 (1d8+2)
or Shortbow +6 (1d6 X3)
Full Attack
Longspear +6 (1d8+2)
Handaxe +0 (1d6+1 X3)
or Shortbow +6 (1d6 X3) range 70
Space 5ft.; Reach 5ft.
Special Attacks
Rage +4 con +4 Str +2 will save -2 AC per day 4
Melee
Single Attack Longspear +6 (1d8+2)
or Shortbow +6 (1d6 X3)
Full Attack
Longspear +6 (1d8+2)
Handaxe +0 (1d6+1 X3)
or Shortbow +6 (1d6 X3) range 70
Space 5ft.; Reach 5ft.
Special Attacks
Rage +4 con +4 Str +2 will save -2 AC per day 4
STATISTICS
Str 14, Dex 14, Con 12, Int 10, Wis 12, Chr 9
Base Attack 4 CMB 6; CMD 18
Feats
Armour Prof Heavy,
Armour Prof Light,
Armour Prof Medium,
Martial Weap Prof,
Mounted Archery: Ranged attacks are at -2 instead of -4,
Mounted Combat: Negate hit on mount with ride check DC opponents attack roll,
Ride-by Attack: When charging can carry on after the attack,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency,
Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties
Skills Acrobatics 8, Climb 6, Craft 1, Handle Animal 4, Intimidate 3, Know Nature 0, Perception 3, Profession 1, Ride 9, Survival 1, Swim 6
Languages Common
Base Attack 4 CMB 6; CMD 18
Feats
Armour Prof Heavy,
Armour Prof Light,
Armour Prof Medium,
Martial Weap Prof,
Mounted Archery: Ranged attacks are at -2 instead of -4,
Mounted Combat: Negate hit on mount with ride check DC opponents attack roll,
Ride-by Attack: When charging can carry on after the attack,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency,
Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties
Skills Acrobatics 8, Climb 6, Craft 1, Handle Animal 4, Intimidate 3, Know Nature 0, Perception 3, Profession 1, Ride 9, Survival 1, Swim 6
Languages Common
ECOLOGY
Environment Any
Organization Comapny 10-20, Band 30-100, Squad 4-8
Treasure Standard
Organization Comapny 10-20, Band 30-100, Squad 4-8
Treasure Standard
SPECIAL ABILITIES
Fast Movement Land Movement raised by 10
MAGIC ITEMS (max value 390)